27. Making Big Changes


Last week, I more or less completed what I set out to do for the sample level. However, after playing around a bit, I wasn't satisfied with how the gameplay felt. The remainder of the week was used to come up more ways to make the game interesting. After spending a good amount of time, I figured something out, but haven't gotten around to coding it out yet. It's something I really want to demonstrate by the end of this week though!

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