27. Making Big Changes
Two Steps Forward » Devlog
Last week, I more or less completed what I set out to do for the sample level. However, after playing around a bit, I wasn't satisfied with how the gameplay felt. The remainder of the week was used to come up more ways to make the game interesting. After spending a good amount of time, I figured something out, but haven't gotten around to coding it out yet. It's something I really want to demonstrate by the end of this week though!
Get Two Steps Forward
Two Steps Forward
A combat-based action game about working together to make up for each other's weaknesses.
Status | In development |
Author | Hardwin Bui |
Genre | Action |
Tags | 2D, Action-Adventure, Action RPG, Fantasy, forward, steps, two-steps-forward |
More posts
- 42. The Revised Build!May 22, 2020
- 40. Major Character BalancingMay 17, 2020
- 39. Environmental ArtMay 13, 2020
- 38. A Playable Build!Apr 25, 2020
- 37. Some More ArtApr 19, 2020
- 36. Another Attempt at the WorldApr 12, 2020
- 35. Updating PlaceholdersApr 06, 2020
- 34. Drawing the WorldMar 28, 2020
- 33. Parry AttackMar 22, 2020
- 32. Learning How to AnimateMar 15, 2020
Leave a comment
Log in with itch.io to leave a comment.