37. Some More Art
Two Steps Forward » Devlog
I spent this week working on art for the game, with a majority of it being on finishing up the forest level. I was able to layout the basics of the entire level, but it's missing a good background. I also have to mess around with moving each layers at different speeds in Unity to see if it works with what I drew. Another thing I did was draw out the image shown above. I've always been a fan of the artwork in Kingdom Hearts' title screens and Bravely Defaults promotional work, so I wanted to practice producing something like that. I'm liking how it looks so far, but I'm hoping I can improve it much more!
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Two Steps Forward
A combat-based action game about working together to make up for each other's weaknesses.
Status | In development |
Author | Hardwin Bui |
Genre | Action |
Tags | 2D, Action-Adventure, Action RPG, Fantasy, forward, steps, two-steps-forward |
More posts
- 42. The Revised Build!May 22, 2020
- 40. Major Character BalancingMay 17, 2020
- 39. Environmental ArtMay 13, 2020
- 38. A Playable Build!Apr 25, 2020
- 36. Another Attempt at the WorldApr 12, 2020
- 35. Updating PlaceholdersApr 06, 2020
- 34. Drawing the WorldMar 28, 2020
- 33. Parry AttackMar 22, 2020
- 32. Learning How to AnimateMar 15, 2020
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