39. Environmental Art
Two Steps Forward » Devlog
I’m still learning how to draw environmental art, but here’s what I got so far. I think I’m getting a better idea of how to pick colors. I got some advice saying that I should have less saturated colors for background layers, so I’ve been experimenting with that to see what stands out. I also need to work on shading and texturing. I’m slightly satisfied with the texture on the rocks, but the ground definitely needs work. I also need to figure out how to shade the green plants.
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Two Steps Forward
A combat-based action game about working together to make up for each other's weaknesses.
Status | In development |
Author | Hardwin Bui |
Genre | Action |
Tags | 2D, Action-Adventure, Action RPG, Fantasy, forward, steps, two-steps-forward |
More posts
- 42. The Revised Build!May 22, 2020
- 40. Major Character BalancingMay 17, 2020
- 38. A Playable Build!Apr 25, 2020
- 37. Some More ArtApr 19, 2020
- 36. Another Attempt at the WorldApr 12, 2020
- 35. Updating PlaceholdersApr 06, 2020
- 34. Drawing the WorldMar 28, 2020
- 33. Parry AttackMar 22, 2020
- 32. Learning How to AnimateMar 15, 2020
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