36. Another Attempt at the World
Two Steps Forward » Devlog
I mainly spent this week trying to improve on the background visuals of the game. It still needs work, but I'm liking how it's turning out as opposed to the previous attempt. The main difference is how the ground is seen. The ground was only seen from the side previously, but you can now see more of an aerial view. I feel like this makes the setting more fitting with the character art I've already drawn. Another noteworthy change I made was that camera. Before, it'd just follow you as you're jumping and didn't feel quite right. It now mainly follows the player horizontally and looks a bit better in my opinion.
Get Two Steps Forward
Two Steps Forward
A combat-based action game about working together to make up for each other's weaknesses.
Status | In development |
Author | Hardwin Bui |
Genre | Action |
Tags | 2D, Action-Adventure, Action RPG, Fantasy, forward, steps, two-steps-forward |
More posts
- 42. The Revised Build!May 22, 2020
- 40. Major Character BalancingMay 17, 2020
- 39. Environmental ArtMay 13, 2020
- 38. A Playable Build!Apr 25, 2020
- 37. Some More ArtApr 19, 2020
- 35. Updating PlaceholdersApr 06, 2020
- 34. Drawing the WorldMar 28, 2020
- 33. Parry AttackMar 22, 2020
- 32. Learning How to AnimateMar 15, 2020
Leave a comment
Log in with itch.io to leave a comment.