35. Updating Placeholders


This week was mainly spent trying to improve the visuals of the game and making the pause menu. The pause menu looks pretty basic, so there's nothing I want to showcase there. Although I couldn't get animations done, I started to replace some of the previous placeholders with single sprites. I want to be able to replace all the paper placeholders with single sprites before I work on animations. I was also able to include more particle effects in the game! In the GiF, you can see a dust particle appear once the ghost character lands on the ground if you look closely enough.

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