33. Parry Attack


I really wanted to finish/polish the blocking system I had in mind to showcase it this week, but animation and drawing is taking way longer than I imagined. My plan was to animate the enemy getting parried, the parry itself, and then the attack for the Sword hero that you can use once you parry something. I also planned to animation Shield hero's block and roll options. However, all I got rn is a parry and counter attack system using placeholders. Definitely gonna polish this by next week!

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