15. Drawing Once again
Two Steps Forward » Devlog
After completing the enemy AI for one of the basic enemies, I thought of a new mechanic that I thought would go very well with what I have so far for the project. However, this means that I have to go back and draw sample sprites once again. This week was quite an eventful week for me due to school activities, so I didn't have much time as I did before to work on this project. It's been awhile since the last time I've drawn anything so I definitely have to get back into the groove of things once again.
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Two Steps Forward
A combat-based action game about working together to make up for each other's weaknesses.
Status | In development |
Author | Hardwin Bui |
Genre | Action |
Tags | 2D, Action-Adventure, Action RPG, Fantasy, forward, steps, two-steps-forward |
More posts
- 42. The Revised Build!May 22, 2020
- 40. Major Character BalancingMay 17, 2020
- 39. Environmental ArtMay 13, 2020
- 38. A Playable Build!Apr 25, 2020
- 37. Some More ArtApr 19, 2020
- 36. Another Attempt at the WorldApr 12, 2020
- 35. Updating PlaceholdersApr 06, 2020
- 34. Drawing the WorldMar 28, 2020
- 33. Parry AttackMar 22, 2020
- 32. Learning How to AnimateMar 15, 2020
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