11. Revision Making
Two Steps Forward » Devlog
For this week, I don't have much to show as most of the work I've done on this project was coding. I have the absolute basics of the game done right no in terms of coding, but I have to play test it a lot to get the movement to feel right. Another thing I'm currently struggling with is to find a way to balance the two characters so that you'd want to use both of them. The issue right now is that the sword hero's weaknesses aren't weak enough to encourage the use of the shield hero. I'll have to spend more time figuring out a solution to this that also makes the sword hero still enjoyable to play as.
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Two Steps Forward
A combat-based action game about working together to make up for each other's weaknesses.
Status | In development |
Author | Hardwin Bui |
Genre | Action |
Tags | 2D, Action-Adventure, Action RPG, Fantasy, forward, steps, two-steps-forward |
More posts
- 42. The Revised Build!May 22, 2020
- 40. Major Character BalancingMay 17, 2020
- 39. Environmental ArtMay 13, 2020
- 38. A Playable Build!Apr 25, 2020
- 37. Some More ArtApr 19, 2020
- 36. Another Attempt at the WorldApr 12, 2020
- 35. Updating PlaceholdersApr 06, 2020
- 34. Drawing the WorldMar 28, 2020
- 33. Parry AttackMar 22, 2020
- 32. Learning How to AnimateMar 15, 2020
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