8. Some Foes
Two Steps Forward » Devlog
For this week, I wrapped up sketching out how I want the most basic player options to look like. The majority of the week was then spent on trying to design some enemies our heroes have to face. The hardest part for me was trying to come up with a design that would fit the theme of the main characters that I've designed so far. In the end, I managed to come up with two designs, one of them being the eyeball enemy shown in the above image.
Get Two Steps Forward
Two Steps Forward
A combat-based action game about working together to make up for each other's weaknesses.
Status | In development |
Author | Hardwin Bui |
Genre | Action |
Tags | 2D, Action-Adventure, Action RPG, Fantasy, forward, steps, two-steps-forward |
More posts
- 42. The Revised Build!May 22, 2020
- 40. Major Character BalancingMay 17, 2020
- 39. Environmental ArtMay 13, 2020
- 38. A Playable Build!Apr 25, 2020
- 37. Some More ArtApr 19, 2020
- 36. Another Attempt at the WorldApr 12, 2020
- 35. Updating PlaceholdersApr 06, 2020
- 34. Drawing the WorldMar 28, 2020
- 33. Parry AttackMar 22, 2020
- 32. Learning How to AnimateMar 15, 2020
Leave a comment
Log in with itch.io to leave a comment.